Bacon Whip
Lashes to one side, alternatingCrispy, smoky, and somehow still sizzling.
Evolves into Hickory Lash
with Maple Syrup — Smoked for twelve hours and still in a mood about it.
Home › Chef Survivor › Guide
The complete reference for Chef Survivor, the offline roguelike survival game for Android: all 36 weapons and the evolution each one becomes, the catalyst passive that triggers it, all 36 passive items, the 13 permanent upgrades with their coin costs, all 16 chefs with their bonuses, starting weapons and unlock conditions, all 12 kitchens with their hazards and bosses, and all 30 levels. Generated from the game's own data files for version 2.0.0, so it says what the build says.
36 to start with, each evolving into one more. A weapon reaches max level at 5; pair it with the right passive and it becomes something else.
A weapon evolves once it is at max level and you hold its catalyst passive at any level: the next level-up deals a golden evolution card, and the next treasure chest you open gives it first. Evolved weapons arrive fully formed.
Crispy, smoky, and somehow still sizzling.
Evolves into Hickory Lash
with Maple Syrup — Smoked for twelve hours and still in a mood about it.
Stale enough to be legally classified as a polearm.
Evolves into Excalibur Baguette
with Kitchen Clogs — Whoever pulls the bread from the stone becomes head chef.
Surprise! It was a concussion all along.
Evolves into Doomsday Cake
with Secret Recipe Book — The candles are lit and so is everything else.
Please wait for the floor to reach a rolling boil.
Evolves into Magma Cauldron
with Chili Flakes — Slow-cooked enemies fall right off the bone.
Caramelizes sugar, and anything standing in the sugar.
Evolves into Solar Torch
with Sugar Glass — Someone pointed it at the sun and the sun blinked first.
Sugar-powered and extremely committed to the bit.
Evolves into Queen Hornet
with Wild Pollen — The swarm has a monarch now, and she has notes.
Personal space, now with shredding.
Evolves into Fondue Field
with Extra Cheese — Everything within reach is now legally cheese.
Julienne your problems from a comfortable distance.
Evolves into Santoku Storm
with Whetstone — A weather forecast of one hundred percent knives.
It always comes back, unlike your sous-chef.
Evolves into Twin Cleaver Cyclone
with Oven Mitts — Double the cleavers, double the paperwork.
Fresh, scalding, and aimed at whoever is closest.
Evolves into Espresso Jet
with Sugar Cubes — Pulled at nine bars of pressure. So is everyone in its way.
A balanced orbit of empty calories.
Evolves into Cosmic Donut
with Sprinkles — Its gravitational glaze bends light and kneecaps.
Yolk's on whoever stands under it.
Evolves into Omelette Barrage
with Chicken Feather — You do have to break a few eggs, hundreds actually.
Hurls a searing wok that returns medium-rare.
Evolves into Solar Wok
with Sesame Oil — Stir-fries with the power of a small sun.
The dish ran away with your enemies' HP.
Evolves into Plate Tornado
with Porcelain Polish — The fine china has formed a hurricane.
Three prongs, zero table manners.
Evolves into Poseidon's Fork
with Magnetic Ladle — The sea god moonlights at your salad station.
Delivers a balanced breakfast of blunt-force trauma.
Evolves into Inferno Pan
with Golden Butter — Now cooking with gas, and also with hellfire.
Skipping the mints has finally paid off.
Evolves into Vampire's Bane
with Mint Leaf — Breath so bold it has its own health warning.
Sticky floors are a workplace hazard, for them.
Evolves into Royal Jelly
with Honeycomb — By royal decree, everyone moves at pudding speed.
Serves a chilling two scoops of regret.
Evolves into Blizzard Scooper
with Freezer Coil — Brain freeze, administered externally.
Purees the battlefield on the highest setting.
Evolves into Prism Blender
with Crystal Glass — Now blending in every color of the death spectrum.
A rope of black licorice with opinions about personal space.
Evolves into Serpent Lash
with Molasses Jar — It grew a head. Nobody is admitting to feeding it.
On top of spaghetti, all covered in shrapnel.
Evolves into Giga Meatball
with Grandma's Recipe — One meatball to rule the entire menu.
OSHA has repeatedly asked you to stop doing this.
Evolves into Deep Fryer
with Four-Leaf Parsley — Everything is fryable if you believe hard enough.
A cone of seasoning nobody asked for.
Evolves into Dragon Pepper Gatling
with Energy Drink — Full-auto seasoning at dragon-breath temperatures.
Random kernels detonate wherever drama is highest.
Evolves into Kernel Apocalypse
with Caramel Glaze — The popcorn has achieved critical mass.
A loyal oven that preheats to 450 degrees of violence.
Evolves into Orbital Oven
with Trick Candles — Preheated in low orbit, delivered in seconds.
Flattens dough, egos, and everything in between.
Evolves into Granite Roller
with Giant Spoon — Rolls out the dough and the entire front line.
Precision salting for extremely salty targets.
Evolves into Salt Storm
with Golden Salt — Forecast: catastrophic seasoning.
One stick, many kebabs.
Evolves into Seismic Skewer
with Sea Salt — Kebabs entire postcodes in one throw.
Yes chef, firing chef, right away chef.
Evolves into Brigade de Cuisine
with Chef's Manual — An entire kitchen brigade in one relentless chassis.
Flips burgers and enemies with equal disrespect.
Evolves into Golden Flipper
with Chef Gloves — Flips so hard reality briefly lands face down.
Heat-seeking, in every sense of the word.
Evolves into Hellfire Sriracha
with Chili Oil — Rooster sauce, now with air superiority.
Chef's choice: a fan of razor-sharp rolls.
Evolves into Dragon Roll Barrage
with Wasabi Paste — An all-you-can-eat volley of flying sushi.
Two slices, one grounding fault.
Evolves into Tesla Toaster
with Copper Coil — Breakfast at 40,000 volts. Do not butter.
Ketchup delivery at terminal velocity.
Evolves into Volcanic Tomato Cannon
with Spicy Sauce — Marinara with a magma reduction.
Whips egg whites and electrons into stiff peaks.
Evolves into Thunder Whisk
with Copper Wire — Whisks at one million RPM, thunder included.
36 of them. Each is also the catalyst for exactly one weapon evolution, so picking one is two decisions at once.
Projectile speed +8% per level.
Catalyst for Laser Blender
Effect duration +8% per level.
Catalyst for Ice Cream Scooper
Regenerate +0.4 HP/s per level.
Catalyst for Meatball Bombard
Effect duration +12% per level.
Catalyst for Licorice Lash
13 bought with coins between runs. These persist; everything above lasts only for the run you found it in.
Pickup radius +15% per level.
120 coins to start · 2,261 for all 5
Max HP +10% per level.
150 coins to start · 3,353 for all 5
Move speed +3% per level.
150 coins to start · 3,353 for all 5
Damage +5% per level.
200 coins to start · 4,472 for all 5
Regen +0.2 HP/s per level.
200 coins to start · 4,472 for all 5
Experience +5% per level.
220 coins to start · 4,920 for all 5
Luck +6% per level.
240 coins to start · 5,367 for all 5
Crit chance +2% per level.
250 coins to start · 5,590 for all 5
Coins +8% per level.
260 coins to start · 5,815 for all 5
Cooldowns -3% per level.
300 coins to start · 7,919 for all 5
Armor +1 per level.
350 coins to start · 2,450 for all 3
+1 revival per level.
800 coins to start · 51,550 for all 5
+1 projectile for all weapons.
2,000 coins to start · 8,000 for all 2
16, each starting with a different weapon and bending the run a different way. 7 are bought with coins; 8 are earned by playing.
The classic. Balanced, dependable, and never far from the trusty Frying Pan.
Starts with Frying Pan · Flambé — a ring of fire on a 22 s cooldown
Available from the start.
Sushi master. Fast hands mean shorter cooldowns.
Starts with Sushi Shuriken · Frost — freezes everything nearby on a 22 s cooldown
Unlock for 500 coins.
Everything is bigger with Tex — especially the explosions.
Starts with Meatball Bombard · Flambé — a ring of fire on a 22 s cooldown
Unlock for 900 coins.
Dessert witch. Reads four cards where others see three, and carries four weapons at most.
Starts with Donut Ring · Frost — freezes everything nearby on a 22 s cooldown
Unlock for 1400 coins.
Vegan chef. Regenerates health from pure plant energy.
Starts with Garlic Breath · Feast — heals and buffs on a 22 s cooldown
Collect 1000 ingredients.
Robot chef. The firmware evolves every weapon on its own, and has room for two passives.
Starts with Laser Blender · Flambé — a ring of fire on a 22 s cooldown
Unlock for 2600 coins.
Pirate cook. Plunders every wreck for a bigger share of the gold.
Starts with Cleaver Boomerang · Flambé — a ring of fire on a 22 s cooldown
Earn 5000 coins in total.
Pâtissier. Precision plating; every cut lands where it hurts.
Starts with Birthday Cake · Feast — heals and buffs on a 22 s cooldown
Unlock for 2000 coins.
Soup sergeant. Thick coat, thick skin.
Starts with Boiling Pot · Feast — heals and buffs on a 22 s cooldown
Survive 3000 damage in total.
Ramen ronin. Two blades and nothing else — and each one strikes faster and harder.
Starts with Chef Knife · Frost — freezes everything nearby on a 22 s cooldown
Unlock for 1100 coins.
Spice queen. Nobody's dishes hit harder.
Starts with Pepper Cannon · Flambé — a ring of fire on a 22 s cooldown
Defeat 5000 food monsters.
Nonna knows best. Tougher than anyone, and everyone gets seconds.
Starts with Rolling Pin · Feast — heals and buffs on a 22 s cooldown
Unlock for 1700 coins.
Gladiator griller. Fights wider and hits harder.
Starts with Skewer Rack · Flambé — a ring of fire on a 22 s cooldown
Defeat 10 bosses.
Frost chef. Chills nearby enemies just by existing.
Starts with Ice Cream Scooper · Frost — freezes everything nearby on a 22 s cooldown
Win 3 runs.
The mystery chef. Starts every run with a random evolved weapon... and a fragile constitution.
Starts with Chef Knife · Flambé — a ring of fire on a 22 s cooldown
Evolve 15 weapons.
Breakfast chef. Runs on coffee and refuses to slow down.
Starts with Coffee Pot · Espresso Shot — six seconds of 40% faster attacks and 30% faster feet, on a 22 s cooldown
Take 10 spices.
12, each an authored 30-minute timeline: minibosses on the way, a guaranteed supply crate at 20:01 and the kitchen's own final boss at 28:00. Every kitchen but the first has a floor hazard that hurts the crowd far more than it hurts you.
Beating a kitchen's final boss opens the next one for free; coins can skip ahead.
No hazard: the kitchen to learn in.
Minibosses: Onion Overlord (10:00, 19:00) · Final boss: Tomato Titan (28:00)
Falling Stock: Shadows appear and something lands in each 1.25 s later; now and then a landing spills coins or a heal.
Minibosses: Spoiled Milk Golem (10:00, 19:00) · Final boss: Sugar Baroness (28:00)
Lava Vents: Glowing rings open near you and erupt after 1.5 s, burning whatever stands in them.
Minibosses: Lava Calzone (10:00, 19:00) · Final boss: Mega Pizza King (28:00)
Conveyor Belts: Belts cross the floor in alternating directions and carry you and the crowd along.
Minibosses: Donut Titan (10:00, 19:00) · Final boss: Ice Cream Colossus (28:00)
Meatball Meteors: Shadows appear and something lands in each 1.25 s later; now and then a landing spills coins or a heal.
Minibosses: Hot Dog Hydra (10:00, 19:00) · Final boss: Emperor Burger (28:00)
Sushi Train: Belts cross the floor in alternating directions and carry you and the crowd along.
Minibosses: Wasabi Warlord (10:00, 19:00) · Final boss: Sushi Dragon (28:00)
Orchard Gales: Every 20-30 s a six-second gust pushes the crowd, its shots and you one way.
Minibosses: Onion Overlord (10:00), Tomato Titan (23:00) · Final boss: The Harvest King (28:00)
Firework Show: Shadows appear and something lands in each 1.25 s later; now and then a landing spills coins or a heal.
Minibosses: Sugar Baroness (10:00), Donut Titan (23:00) · Final boss: Ringmaster Pretzel (28:00)
Void Rifts: A rift opens near you for seven seconds, drags the crowd in, grinds it, and collapses on what it gathered.
Minibosses: Tomato Titan (8:00), Mega Pizza King (16:00), Sushi Dragon (23:00) · Final boss: The Spoiled One (28:00)
Toast Barrage: Shadows appear and something lands in each 1.25 s later; now and then a landing spills coins or a heal.
Minibosses: Sugar Baroness (8:00), Donut Titan (16:00), Emperor Burger (23:00) · Final boss: The Full Breakfast (28:00)
Grill Flare-Ups: Glowing rings open near you and erupt after 1.5 s, burning whatever stands in them.
Minibosses: Hot Dog Hydra (8:00), Ringmaster Pretzel (16:00), Ice Cream Colossus (23:00) · Final boss: The Pitmaster (28:00)
Spice Storm: Every 20-30 s a six-second gust pushes the crowd, its shots and you one way.
Minibosses: Wasabi Warlord (8:00), The Harvest King (16:00), Sushi Dragon (23:00) · Final boss: Döner Colossus (28:00)
30 numbered levels, played in order: each is a kitchen at Quick Cook's pace with one goal and three stars — clear it, clear it with half your health left, clear it with 80%. Each star pays once.
All 90 stars pay 24,800 coins in total. A level opens the next; a level in a kitchen you have not bought is played as a trial.
Standard rules
Stars pay 100 / 50 / 100 coins
Standard rules
Stars pay 110 / 55 / 110 coins
Standard rules
Stars pay 120 / 60 / 120 coins
Standard rules
Stars pay 140 / 70 / 140 coins
Standard rules
Stars pay 150 / 75 / 150 coins
Everything is faster
Stars pay 170 / 85 / 170 coins
Standard rules
Stars pay 180 / 90 / 180 coins
Bigger hordes
Stars pay 190 / 95 / 190 coins
Bombs everywhere
Stars pay 200 / 100 / 200 coins
Standard rules
Stars pay 240 / 120 / 240 coins
Glass chef: hits hurt
Stars pay 230 / 115 / 230 coins
Chef's special: start evolved
Stars pay 240 / 120 / 240 coins
Elite storm
Stars pay 250 / 125 / 250 coins
Standard rules
Stars pay 280 / 140 / 280 coins
Bigger hordes
Stars pay 280 / 140 / 280 coins
Bombs everywhere
Stars pay 320 / 160 / 320 coins
Standard rules
Stars pay 320 / 160 / 320 coins
Standard rules
Stars pay 400 / 200 / 400 coins
Coins everywhere
Stars pay 340 / 170 / 340 coins
Standard rules
Stars pay 450 / 225 / 450 coins
Standard rules
Stars pay 380 / 190 / 380 coins
Sharp knives: more crits
Stars pay 480 / 240 / 480 coins
Standard rules
Stars pay 400 / 200 / 400 coins
Quick study: more XP
Stars pay 520 / 260 / 520 coins
Everything is faster · Heat 4
Stars pay 450 / 225 / 450 coins
Glass chef: hits hurt · Heat 3
Stars pay 500 / 250 / 500 coins
Bigger hordes · Bombs everywhere · Heat 4
Stars pay 520 / 260 / 520 coins
Elite storm · Tougher food · Heat 5
Stars pay 560 / 280 / 560 coins
Everything is faster · Heat 5
Stars pay 600 / 300 / 600 coins
Heat 5
Stars pay 800 / 400 / 800 coins